Rules for Royal Round - Axe
The Scorekeeper last approved scores for this shoot on: 12/30/24
General Rules
- For a weapon to score, it must be sticking in the target. If it falls out of the target before it is scored, it shall count as a miss. The thrower has the option to ask the marshal of the line to score a throw and retrieve at any time.
- If a weapon is cutting the line between two values, count the higher value
- During a Royal Round, when a thrower changes distance, the thrower is allowed up to two unscored "calibration rounds" of up to three throws each, then must complete and score that distance.
- The thrower may start at either distance.
- A new round for a weapons form cannot be started unless the previous round for that weapon type has been completed or abandoned. The thrower may begin another weapons form (example - you may throw multiple weapons from one distance, and then move to another distance)
- In general, a Royal Round must be completed in the same day in which it is started (accommodations can be made, if necessary)
- Royal Rounds may be thrown at any official event (including announced practices)
- For now, you may submit (when the site is ready) multiple RRs per event, but this may be restricted at a later time
- There must be at least 2 people (including at least one marshal) for the score to be counted
- The marshal may throw, with one witness.
- Until we have a site set up to track scores, please submit all scores electronically at: scores-sca.org/atlantia_thrown
- scores may be submitted for a single weapon type or any combination of the three - they will be tracked independently
Target
- 3 concentric circles 14"/8"/3" -- Scoring 1/3/5, respectively
- The center of the target face should be between 3.5' and 5' off the ground
Distances
- Axe
- Short: 10' - 20'
- Long: 20' - 30'
- Knife
- Short: 10' - 20'
- Long: 20' - 30'
- Spear
- Short: 15' - 25'
- Long: 25' - 35'
Throws
- 5 throws from each distance (total 10 throws - max 50 pts per weapon type)
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